branding, co-creating, content creating, marketing, planning, publishing, user-generating

Context and Content: Communication lessons from African Drums and Harry Potter

African_drums
Yoruba ceremonial drums, Nigeria.  picture from here.

so the lovely Emily got for me a signed copy James Gleick's The Information for my birthday (thanks Emily) and whilst I'm only a couple of chapters in, its already proving to be a bit of a treasure trove.  the first chapter discusses the African Drums.  when 18th Century Europeans first heard the drums, they had no idea that they were conveying information.  yet the drumbeats contained detailed and what seemed to be superfluous information.

"Instead of "don't be afraid," they would say, "Bring your heart back down out of your mouth, your heart out of your mouth, get it back down from there" … the drums generated fountains of oratory"

the explanation for the elaboration is fascinating.

"in mapping the spoken language to the drum language, information was lost.  the drum talk was speech with a deficit … the drum language began with the spoken word and shed the consonants and vowels.  that was a lot to lose … consequently … a drummer would invariably add "a little phrase" to each short word.  Songe, the moon, is rendered as songe li tange la manga – "the moon looks down at the earth" … the extra drumbeats, far from being extraneous, provide context"

James Gleick, The Information, Chapter One

there's a beautiful parallel with the world and brands and communication.  the moments in which brands connect with people are fleeting and becoming more so.  there is a very narrow opportunity in which a marketer can convey information.  messages need context, and brands provide it.

so rather than someone hearing "we make cars" (the message) they hear "we make Jeeps" (the branded message).  this context takes the message from a simple "this is what we do" to a more richly imbued communication embodying all the associations someone recalls when they hear "Jeep's cars".

this context is crucial … "we make cars", becomes:

we make Jeeps

Jeep_ad

we make Toyotas

Toyota_ad

we make Hondas

Honda_ad

it's a useful thinking framework – to separate the context and the content.  marketers work in challenging times.  the potential opportunities to make meaningful connections with people have never been greater; but with opportunity has come complexity.  how are communications cutting-through?  how to create the most distinctiveness in market?  how and when to engage audiences through media beyond which that I buy?

separating context and content helps to address some of those challenges.

creation of context is the creation of brand meaning.  what does my brand stand for?  why does it exist?  what are the associations I want to create (or reinforce) when someone recalls my brand.  this is a long-term process, and it's contribution to a brand's business not always easily measurable.  but it's crucially important context – and the marketer is responsible for continuously creating it.

creation of content is the creation of the message.  we're having a sale this weekend.  new model now available.  we've improved our fuel efficiency.  the role of content is to influence and stimulate an action or a response.  these are shorter term, and the extent to which they permeate and become salient in market are very measurable.  they can also be spread with huge efficiency by media other than that which is bought.

separating these two elements helps navigate increasingly complex waters.  how can I – as marketer – create context for my brand?  a context unhindered by the need for immediate ROI in market.  what platforms (through owned media) can I create to hold and communicate this context?

…and how can I efficiently and effectively deploy my messages into market?  how can I inspire and encourage people to pass-on that message on my and their behalf?

the combination, like the African drums, are simple messages imbued with the richest of context … so that the content is un-mistakenly attributed to its brand.  the add the pieces together you first have to separate them.

which brings us, of course, to Harry Potter – and this week's announcement that the upcoming Deathly Hallows Part 2 won't be the end of the Potter franchise.

Potter as brand is now established.  seven books and eight movies have communicated the narrative and its characters, all of whom are now familiar memes in our culture.  like Star Wars before it, Potter – because of the human stories it tells – is now firmly embedded in the popular psyche.  but context and content have hereto been one and the same; the experience absolutely binding the two together.  books and movies as one-directional communication of story.  around this controlled narrative a user-generated culture arose, but it never penetrated back into nor influenced the context or content coming from JKR, Bloomsbury and Warner Bros.

that's about to change.  Potter is about to undergo a context content split.

Potter as a brand is now evolving to have two distinct streams.  the context will continue to be provided by JKR and co.  both the ideological: what are the rules and conventions of the Harry Potter universe?  and the physical: in the form of the Pottermore owned-media platform (which will also be the sales platform for HP eBooks).

but content will now, for the first time, be created by JKR and anyone else with the passion and energy to contribute.  the long-term building of the Potter brand co-existing but separate to the short-term creation of Potter content.

the evolution is already apparant … the above announcement inviting and teasing its audience to "follow the owl" – an ARG element signalling a shift in the Potter brand to one that is co-created, crowdscourced and owned by everyone.

we're all drummers now.

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brand extending, branding, campaigning, co-creating, community-building, connecting, earning, gaming, owning, praising, social media-ising, user-generating

Big Planning and Big Thinking: How Bendigo and Adelaide Bank use owned & earned media to deploy a little utility into the world

Got a big idea that you want to bring to life? Create a plan, share it and make it happen with help from the PlanBig community

so the lovely and awesome Zaac posted a link to my wall of the above effort from Bendigo and Adelaide Bank.  it's called PlanBig and, in it's own words, its…

"… a way for people to get together to make things happen and make a difference.  We [Bendigo and Adelaide Bank] believed that there was some real value in giving people the chance to come together in one place to talk about ideas, share inspiration, offer advice or help make things happen for themselves or someone else.  PlanBig brings together the experiences, knowledge and expertise of people with different skills from all walks of life and all ages to help each other get ideas kick started."

it's a delightful and instinctively attractive platform, which elegantly ticks a range of boxes including – amongst others – socialisation, co-creation, crowdsourcing and gamification.  it also has a elegant and seamless execution that connects with the Book and other social platforms…  the badges-as-reward effort has been borrowed from FourSquare, as has the Book's Like concept (in fact the functionality is a bit like a social network functionality greatest hits, which isn't a bad thing – better to use functionality with which we're familiar … makes it more, well, functional).

as the site observes, "Bendigo and Adelaide Bank feel so strongly about helping people realise their dreams, they’ve been doing it in local communities for over 150 years" … so this platform is just a natural extension of a brand proposition that's been in market for over a century.

it's also another example of the owned and earned media combo (note the absence of bought media) to create (1) utility (2) meaningful connections with a community of people and (3) content ripe for the amplification – if even a few of these ideas get big it will be marketing gold-dust.  all of which makes a great deal more sense to me than buying a shedload of ads telling people what competitive lending rates you have.

this genuinely feels like a brand / product extension with sociable and marketable assets built in from the ground up.  it's a communication for people, by people, and its infinitely better for it.  good on 'em.

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advertising, blogging, broadcasting, co-creating, engaging, planning, remixing, social networking, user-generating

Thinking from a different place – the rewards of letting go: what happened when Vizeum debated who exactly is in control?

TFADP_II but what does it all mean?: Hook, Grant, Bailie, McClary and Corcoran with chair Chris Maples debating at Vizeum this evening

who's in control?  that was the theme of this evening's Thinking From A Different Place debate at Vizeum.  do brands make what customers want or do customers determine what brands make?  do creative agencies still control creation of the best ideas, or are the crowd now creating and aggregating the best content?

a panel, consisting of Vizeum's Matthew Hook, We Are Social's Robin Grant, Martin Bailie of Glue, Michael McClary from Microsoft and Andy Corcoran from MTV all awesomely debated a range of subjects from the decline of the newspaper industry to the impact of technology, taking in the future of media agencies and the nature of brands and advertising on the way.

it's easy to summarise such a debate by saying that its all getting more and more complicated and more and more difficult and we all need to move faster and faster and be better and better to stay ahead; but a few interesting comments steered the debate in a more illuminating direction.

Martin pointed out that we focus too much on the next big technology, or on the specifics of what people are doing with technology now, rather than focusing on two millennia of human psychology to point us in the right direction.  as he put it, if we "get the basics right you're 80% there" – produce interesting stuff that's based on a interesting point and view and land it in the laps of as many of the right people as possible.

the question of listening to customers was numerous times, in particular by McClary who observed that there's a "danger in highlighting [and responding to] only the loudest voices".  Hook agreed, observing that whilst you can engage 1,000s in a conversation, many brands are interested in talking to and influencing millions.  Corcoran reminded us of the Henry Ford quote that "If I'd asked my customers what they wanted they'd have asked for faster horses".

but it was the nature of control that caused the most interesting debate.  Grant: "historically brands were more in position of control"; Hook: "marketers desperately want control, they do everything they can to create predictability [of the result of their actions]"; Bailie: "it doesn't matter – no one controls brands; get rid of the idea of control"

for me its about maintaining a balancing act; about knowing when to keep and when to let go of control of what a brand does and how it does it.  would you ever let the crowd determine your core creative idea or brand positioning? …almost certainly not.  would you let them create content inspired by it? …yes.  should you let them make your products? …no.  should you le them choose the ingredients? …of course.

a point was made about the recent successes of Facebook and Twitter, with a question being raised about what business they're in.  they are – of course – in the business of aggregating audiences.  that's the media business.  the point of whether or not they can monetise that aside (big aside I recognise but run with it), part of their success is down to the fact that they capitalise on the fact that one of the best ways to grow an audience is to get your current audience to do it for you.

giving away control – of your product, or whatever is appropriate – is a particularly effective way of getting an audience to do just that.  give them ownership, give them reasons to talk about you brand, its point of view and its products and services.  but most of all give them a reason to come back, to stay part of the conversation with you.  because its those conversations that are the most valuable bit of media real estate of all.

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co-creating, planning, targeting, user-generating

A new lore of averages: what Clay Shirky and the Coney Island Mermaid Parade can teach us about defining target audiences

Means_comparison_mermaid_pics insight after insight from Clay Shirky’s Here Comes Everybody.  the above chart is copied from chapter five which covers collaborative production. it shows contributors to the Coney Island Mermaid Parade Flickr site ranked by the number of photos they contributed.  a couple of users contributed the most whilst the most users contributed only a little.  Shirky observes that:

“…the imbalance is the same shape across a huge number of different kinds of behaviours.  a graph of the distribution of tags on Flickr is the same shape as the graph of readers-per-weblog and contributions-per-user to Wikipedia.  the general form of a power law distribution appears in social settings when some set of items – users, pictures, tags – is ranked by frequency of occurrence”

that there’s a massive imbalance between people who contribute in collaborative projects we know.  but its something that we don’t often enough plan for in a media world where we increasingly ask (the audience formerly known as) consumers to user-generate and co-create on our behalf.  Shirky goes on to point out that:

“…the imbalance drives large social systems rather than damaging them.  fewer than two percent of Wikipedia users ever contribute, yet that us enough to create profound value for millions of users … the spontaneous division of labour driving Wikipedia wouldn’t be possible if there were concern for reducing inequality rather than limiting it … large social systems cannot be understood as a simple aggregation of the behaviour of some nonexistent ‘average’ user”

and there you have it.  he said it.  there’s no such thing as the average user.  we all know this, and yet we still struggle to capture the targets for our advertising campaigns in neat tangible soundbites.  the demographics of old have (thankfully) long gone, but whilst they’re been replaced by more contemporary means – attitudinal or usage based targeting – our one-dimensional thinking too often remains…

we are still, by and large, expected to think of and present ‘one’ target audience.  an ‘averaged’ person or group based on some attribute of attributes that are most relevant to the brief.  but look again at where the mean ‘average’ sits in the above chart… it not only fails to capture the few individuals who would be super-involved in what we have to say or ask them to do, but massively over-estimates the extent to which most people will commit attention to our branded projects.

we need a new lore of averages for our targeting-think.

when we describe target audiences we should be thinking of them as sitting along the above spectrum.  how do we plan on one hand for the very few but valuable super-attention givers from whom a lot of the effectiveness of the media investment will derive?  whilst on the other hand plan for the ‘mode’ individuals, the vast majority who will contribute the smallest amount of attention to what we have to say?

this spectrum, this logarithmic curve of attention, exists at whatever level you aggregate.  be it a population, or an age range, or any segment no matter how – whether attitudinally or behaviourally – it is defined.  there is no average user, no average consumer, no average contributor, co-creator, or co-collaborator.  let’s stop kidding ourselves and clients otherwise.

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